bakem0n0

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bakem0n0

Age/Gender: 23, Male

And this, too, shall pass

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Sign-Up Date:
11/14/05

Level: 7
Aura: Evil

Rank: Civilian
Blams: 18
Saves: 11
Rank #: 107,218

Whistle Status: Normal

Exp. Points: 430 / 550
Exp. Rank #: 89,860
Voting Pow.: 4.86 votes

BBS Posts: 560 (0.37 per day)
Flash Reviews: 17
Music Reviews: 1
Trophies: 0
Stickers: 0

Latest Flash Reviews

17 Reviews | 2 w/ Responses

Score: 8
BlobGame

"worth a second glance."

submission: BlobGame
date: July 28, 2006

I have to agree with most of the reviews I've seen in that this is, indeed extremely similar to the "fishy" game, but I really like that fact that the slightest touch won't kill. It does sorta lack on the sound and the graphics are pretty bland, but that's all secondary for this style of game anyway, so the lack didn't affect my enjoyment of the game at all. And man, this things addictive . . .

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Score: 3
Sprite Quiz 1

"No problems that aren't reletively easy to fix."

submission: Sprite Quiz 1
date: April 26, 2006

You've got a good idea here . . . not neccesarily original, but nonetheless good.

A couple of things that would make it imensely better:
Clicking on the answers is difficult because you have to line up exactly. Making them into buttons would help immensely and also clear up the issue of the text being somewhat hard to read on the Zelda page.
Two lives is fine, but a replay button at the end would be nice for those who can't make the cut.

Beyond those minor things, more content would also aid the game significantly, of course, this would entail more chanses for failure, making it seem more like classic hangman anyway.
My advice: Improve it. This looks like it may get blamed: Many games are for reasons as minor as simple interface difficulty. But if it does, try again with a couple of tweaks and see if that doesn't double your scores.

Author's Response:

nah the scores to high for it to get blammed

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Score: 8
Zelda Invaders SE

"Old School Goodness"

submission: Zelda Invaders SE
date: April 26, 2006

I was somewhat hesitant to try this game out. I've seen some combination games on newgrounds and the results aren't always . . . worthy of the time spent looking at them. But I was greatly relieved to find that my only concern with this game is that I really should quit playing and study for finals . . . but meh, it's dead week -- I've got plenty of time . . .

I grew up playing the original space invaders and I rather resent the comments on some of the recent reviews asking for better graphics, and especially different gimmicks. Space Invaders is great as it is; better graphics are never a bad thing, I like the use of Zelda sprites, a neat take on it, but if you do improve graphics remember that gameplay trumps graphics 99% of the time. But when you try to introduce new weapons and whatnot, you get a completely different style of game. I've seen what happens when you put new weapons into SI. It becomes a 2d flight sim, and a sub-par one at that.
Thus, I ask you humbly *not* to add any new weapons or gimmiks. I mean, you can hardly go wrong with something that's been right for this long, so why take the chance?

The only real thing that bothered me about the game was the sound. When the enemies get closer, the sound speeds up and it gets fairly annoying rather quickly.

Other than that one minor flaw, this is definately a 5.

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Latest Audio Reviews

1 Review | 0 w/ Responses

Score: 10
Zelda 64 OOT: Saria's Song

"Wow, very well done."

date: April 27, 2006

If I didn't know better, I'd swear you have the original source file here (come to think of it . . . I don't . . .)
This has always been my favorite from OOT and, IMHO the best Zelda music since the overworld theme, and I can't tell this one from the game.
Amazing job, keep up the greatness!

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